Monday, 9 May 2011

Experimenting with textile design

Today I have spent the day in the dye room experimenting with different surface and textile designs for my costumes. I intend to break down the final costumes, and make them look worn and damaged. However, I want to exaggerate this idea through the elements of water damage on surfaces. I took the influence of this character from Pirates of the Caribbean:


I want to create the idea of 'barnicles' and re-create this surface design on my costumes. I want the characters to become a part of their surroundings and to portray the idea that they have been effected by the water, both on their costumes and through their characters and the significant role they play in preserving the memories of the water.
I have also looked at the visual textures of rust and mould. These are also elements, which I intend to influence and incorporate into my costumes, that connote the concept of water damage and the idea that it was once there, and now has gone but has left it's wreckoning.

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